SimCity 2000 places emphasis on improving the quality of life of the city, keeping a balance between the various industries, and controlling the environmental condition of the country. The goal of SimCity 2000 is to establish a town, develop residential and industrial areas, construct infrastructure, and collect taxes for the town's further growth. As opposed to the first SimCity, which was played from a top-down perspective, SimCity 2000 is played from an isometric perspective, creating a three-dimensional effec). The game was released all the way back in 1993, succeeding SimCity Classic.
SimCity 2000, created by Will Wright and Fred Haslam, is an open-ended city-building simulation video game. Softonic review Free retro city-building game